The Mound: Omen of Cthulhu on PlayStation 5 is an interesting game sent my way by the kind folks over at Nacon, which I always appreciate and enjoy working with.

The story is a simple one: there is an island with a cursed jungle on it full of treasure, and you and your people want that treasure. Others have tried and failed, and you and your friends are about to find out exactly why they failed.

You will start out on the ship and choose a mission and some gear. This might be a sword or an axe or something like a musket or bow. This is a game I will be perfectly clear from the get-go, is meant to be played with friends, preferably friends you play normally with. Solo is an option, and it will even spawn a helper, but at higher-level contracts they seem kind of useless.

Those higher-level contracts are also where the difficulty of the game really kicks in. See, after a while you will discover there just aren’t enough weapons for everyone, which is great because sometimes someone needs to carry a lantern and someone needs to keep space open for all that beautiful loot you need to bring back. How are you supposed to do this alone, even when the game tones down the difficulty for you? With randoms, this becomes a problem because you don’t know anyone’s skill level or what they are best at.
While the game has issues, it truly nails the survival horror aspect. Lovecraftian horror is always hit and miss with me because it needs to be both scary and creepy, but many people try far too hard, and Nacon managed to avoid that with The Mound. While the game has its issues, the horror part isn’t one of them. The game is a 7 out of 10 that, if you have a consistent group, is worth picking up. Best wishes, and may the gaming gods bring you glory.





















