Psyvariar 3 was sent my way by Red Art Games, something I always appreciate. First, a little good news, bad news. Bad news, Psyvariar 3 takes place many years after Psyvariar 2, and the stories are connected. Good news, it doesn’t really matter. Reading the game’s description, or my review, will catch you right up. Basically, a group of people decided Earth was too important to leave abandoned and went back and resettled it. Now an alien signal sends everyone off to war. I am, of course, paraphrasing.

Ok, now that the story is out of the way, which let’s be honest, I can’t be the only one that didn’t care, I just wanted to fly cool ships and blow stuff up. With 7 playable characters and Cotton from the Cotton series to fly around as each with their own way of shooting and their own bomb type, there are plenty of ways to play. On top of this there are numerous game modes, ranging from arcade to quicker mission based modes.

The gameplay felt a bit, odd to me however. You don’t really collect power ups and level up in the typical way. See you get “buzzed” by enemy fire, this is essentially getting hit but not quite hit to gain shields and levels that power you up. This is basically skilled flying giving you an advantage. It takes a lot of getting used to, and at times it felt like what counted as getting “buzzed” one time got you blown up the next. This may have been on me, but sometimes it felt more luck based than skill based. That isn’t to say the game isn’t fun, I had plenty of fun with it.

More importantly, the game stacks up well against games at a much higher price point while this one cost less than $20. For fans of the genre this is easy to recommend. it is a 8/10 experience. Best wishes, and may the gaming gods bring you glory.
















