Solarpunk PlayStation 5 Review

Solarpunk is a relaxed survival game made by just two people and sent my way by Rokaplay. I would be lying if I said this one wasn’t on my radar for a while. Everyone who follows Savior Gaming knows I am a sucker for a good survival game, and Solarpunk ticks all my boxes. I can relax, craft stuff, fly an airship, build a house as small or big as I want, and just all around do whatever I feel like doing in my own time. The question is, does it live up to my expectations?

Well, if you don’t feel like reading this entire thing, feel free to go and spend the $23 and buy it; you have my blessing. If you want to know more, keep reading. Starting out, you are tasked with the usual: collect some rocks and sticks, build some basic equipment, chop down some trees, collect some berries, we all know the drill. You will quickly be researching new things, however. This is very intuitive. It is as simple as using the research table and bringing what it asks for, such as wood or glass, depending on what you want to research.

I won’t bore you with the minor details; if you’ve played one survival game, you know how it all works. Where Solarpunk shines is that you can bring friends to do all this and build insane structures while checking out other islands. In between this, you can build things like solar panels and things to water or mine minerals for you. All of this starts to unlock pretty fast as well; these aren’t late-game items you need to grind for.

Now I know I make the game sound damn near perfect, and well, there are a few complaints I have. If you are playing alone, things will take a bit of time and get a bit repetitive. You will need to chop down and replant a lot of trees to build things, for example, and it feels like more so than most survival games. The same goes for most resources. Watering things before you unlock sprinklers is also a chore since you will need to refill your watering can quite often. This wouldn’t be so bad, but you will need things like watermelons to trade and berries to eat, as well as cotton for building, and all this takes some time. The game is definitely better with friends.

None of this makes the game not worth playing. I loved playing the game and will be playing it more, but it is worth mentioning. It is an 8/10 title. Best wishes, and may the gaming gods bring you glory.

Underchoice Steam Review

Underchoice is the newest title from Targem Games, and they were kind enough to send it my way to check out. Underchoice will see you running a vault as an overseer. Every choice you make will determine if your people survive, since the outside world is no longer safe to live in. They are playing fast and loose with no longer safe to live in, however, since people will be showing up asking to live there, and someone does occasionally drop bombs that may or may not land close enough to cause damage to your vault.

You will start out choosing some people to live in your vault, each with different skills and randomly assigned negative traits. I find this works really well and makes every run feel different. The person you pick to create food might end up as a smoker. This requires you to buy cigarettes from the trader who shows up weekly. Speaking of weekly things, every week you will be given some sort of update from the company that runs the vault.

The art style is great, honestly, it is probably the best part of the game. It truly has a lot of potential, with multiple endings, a good number of people to unlock, and a decent number of things to see. I wish it were a game I could put more time into.

The issues with the game kind of start popping up after an hour or two. You will quickly see just about every event possible. By the end of my second run, I felt like I had seen it all, and when there were still more people and endings to unlock, this stopped being fun when things were just repeating already. On the bright side, the game is only $8, so I can’t be too upset by the price point and the amount there is to do. It won’t be for everyone. If you enjoy games like Papers Please and the like, this will be a fun way to spend a few hours. It is a 7/10 game, particularly because it has a nice price point. Best wishes, and may the gaming gods bring you glory.

Resident Evil: Veronica remake reveal

We finally have our next RE remake after the banger that was Resident Evil 4 Remake . Personally its Veronica as opposed to the original or Resident Evil 5. I can already tell just from the reveal trailer it’s going to be a wildly different game in a lot of ways. The set up isn’t the same and I know damn well they are redoing the Ashford lore. Overall I’m pretty pumped and I’m sure it’ll be a good time (even Resident Evil 3 (2020) wasn’t all that bad.) May the gaming gods bring you glory.

Until Dawn 2 reveal trailer

Until Dawn was one of my biggest surprises of the PS4 era. I loved the story, the atmosphere, and there was passion behind it. I never really expected a sequel to Supermassive’s masterpiece. Upon seeing this, I’m just very confused how this is a Until Dawn 2. I feel like this might’ve been a project they slapped the title on to generate buzz. It doesn’t look bad by any means, just hardly what I think any of us were expecting. Hopefully we’ll get a better idea what’s coming soon. May the gaming gods bring you glory.

Open-world survival prequel Smalland 2: Lost Realms announced

Maximum Entertainment today announced Smalland 2: Lost Realms, the next chapter in the beloved miniature-scale open-world survival adventure franchise.

Launching this year on Steam, PlayStation 5, Xbox Series X|S, and the Epic Games Store, with Nintendo Switch 2 planned for 2027, Smalland 2: Lost Realms expands upon the original game with a larger world, deeper progression systems, creature companionships, and more, all while maintaining 10-player co-op.

Set ages before the events of the original Smalland: Survive the WildsSmalland 2: Lost Realms transports players to a mythical era before the Giants arrived. In this vast new adventure, players will explore a sprawling world filled with elemental creatures, forgotten civilizations, and mysterious lands waiting to be rediscovered.

As a member of the Smallfolk, players must journey across the Lost Realms to uncover ancient secrets and confront a dark prophecy foretelling a catastrophe that threatens the future of the world.

Players will traverse diverse regions, each featuring unique cultures, resources, and challenges. Whether venturing alone or alongside friends, survivors can establish outposts, forge trade routes between distant lands, and build thriving networks to help their people evolve in these diverse environments.

Smalland 2: Lost Realms introduces the following features:

  • A new crafting system
  • New water and climbing mechanics
  • A wide variety of vibrant new environments brought to life with enhanced visuals, greater detail, and improved environmental effects thanks to Unreal Engine 5
  • Enhanced ability to tame and bond with a variety of creatures, forming powerful companionships that provide unique abilities and assistance throught their journey

Smalland 2: Lost Realms will launch this year on Steam, PlayStation 5, Xbox Series X|S, and the Epic Games Store, with the Nintendo Switch 2 version coming in 2027.

Cozy Horror Hit ‘The Road Of Dust And Sorrow’ Announced For Consoles!

As the shadows lengthen across a broken world, the journey of Kathrine and Ava is just beginning. Following a standout trailer drop at the Future Games Show, Silver Lining Interactive and Painted Black Games are thrilled to announce that their highly anticipated pixel-art thriller, The Road of Dust and Sorrow, will officially arrive on PlayStation 5, Nintendo Switch 1, Nintendo Switch 2 & Xbox Series X|S, alongside the Steam release in 2026.

Can’t wait to step into the wasteland? A demo is available to experience right now on Steam! It has already received an overwhelmingly positive reception, with players highly praising its haunting atmosphere and gripping story, leaving them eagerly counting down the days for more. 

About The Road of Dust and Sorrow

The Road of Dust and Sorrow is a tense, story-driven pixel art horror inspired by ’90s classics. Survive a world gone wrong and protect what matters most: your daughter.

Dive into a story-driven survival-horror adventure inspired by classics like Resident Evil and Silent Hill. A cure designed to end famine became humanity’s ruin. The failed experiment twisted people into feral creatures called Dusters, driven by primal hunger. Katherine and her daughter Ava roam the remnants of civilization, searching for a safer future. Their journey draws the attention of a Preacher and his mysterious cult, driven by an ancient hunger, they see humans as fertile soil.



A FALLEN WORLD

Streets lie abandoned, buildings rot from the inside out, and vegetation is growing back at an accelerated rate. Traces of the past linger, in homes – barricaded for protection, offices with supplies scattered, and stores picked clean of supplies. Humanity is shaped by desperation, how far will you go to survive?

FIGHT FOR YOUR LIFE

Claw your way through decaying streets, bloodthirsty monsters, locked rooms, and forgotten corridors. Solve environmental puzzles, uncover hidden paths, and survive encounters with feral Dusters for a chance to reach safety. Proceed with caution every door can lead to salvation… or devastation.

PROTECT WHAT MATTERS MOST

Protect Ava at all cost. The world can die but she must live. Every step draws you deeper into a place that wants you gone. No one will save you, but you can fight. You can run. You can try to get her to safety.

KEY FEATURES

  • Story-Driven Linear Gameplay
  • Dystopian Survival
  • Exploration and Puzzles
  • Beautiful Pixel Art

Can you Survive a Shift in ‘Happy’s Humble Burgatory’ a new Co-Op Cooking Horror From tinyBuild | Grill Burgers, Deliver Orders & Escape the Nightmare

To celebrate the announcement Happy’s Humble Burger Farm will be free to keep on Steam for a week, starting June 11

Grill burgers, serve customers, and hit your quota before the kitchen turns into a nightmare. When Asset Joy begins her hunt, try to escape alive and extract your hard-earned cash to survive another shift.

Key Features

●       COOK, SERVE, HIT YOUR QUOTA: You and your crew are hired to participate in an experiment run by the Paragon Corporation. It sounds like a standard fast-food gig: grill burgers, fry sides, pour drinks, work the register, hit your quota, and keep the customers happy.

●       ESCAPE THE NIGHTMARE: Every shift is a ticking clock – the kitchen always wins eventually. Once the simulation collapses, Asset Joy breaks containment and begins her hunt. The iconic mascot is back for blood – and you have only one chance to escape!

●       THE WALLS ARE LISTENING: The game reacts to what you say on the mic. Speak the wrong word, and Asset Joy will hear you. Speak the right incantation, and the kitchen warps. Learn how to use your words to your advantage, and what to never say aloud if you don’t want to anger the beast.

●       EVERY SHIFT IS UNIQUELY UNHINGED: 35+ modifiers ensure each run goes off the rails in a unique way. Rush Hour brings additional customers for a more profitable yet more chaotic shift. Profanity Policy punishes the team every time someone swears on the mic. Back Burner changes all recipes mid-run. You never know what to expect next.

●       EXTRACT YOUR HARD-EARNED CASH: Escape alive, and your earnings come with you. Spend them on boosters, sacrifice them to the ascension ritual to move the story forward, or gamble them on harder contracts for bigger payouts.

●       HAPPY’S HUMBLE SAGA CONTINUES: Burgatory is the next chapter in the Scythe Studios Universe, and a direct successor to Happy’s Humble Burger Farm – peeling back another layer of the Paragon Corporation’s reality-warping simulation program. Ready to go down the rabbit hole again?

Happy’s Humble Burgatory will launch on Steam July 16. Follow the developers on X to stay in the loop.

Voice of Belldona Steam Review

Voice of Belldona was sent my way by Okasan’s Recipe, which I always appreciate when someone new reaches out to me. They seem to work with a lot of anime-inspired games, which is pretty cool to see. Now, on the surface, Voice of Belldona looks like any other card battle builder you have seen. In many ways, it is. You will add or remove cards from your deck, make your way around a map, and fight battles with the usual array of enemies, ranging from soldiers to cult members, to giant iron golems, and much more.

The real question with these roguelite deckbuilders at this point isn’t how they are the same; they all have things in common, and if you played one, you understand how to play them all. You really need to ask, what, if anything, does Voice of Belldona do differently or better than the dozens of others? First, the artwork is amazing, and the music did not need to go as hard as it did when the game cost $12, but when the boss battles kicked in, I found myself getting into it more than I probably should have.

She was definitely one of those nuns who hit kids with rulers

The story itself is also above many of these games I have played. I won’t spoil it for you, but suffice it to say, finally, the world is ending, and the person trying to fix it is the one who rightfully should be trying to fix it. No randomly chosen hero here, just a family squabble amongst gods, it seems.

Last but not least, the battles are hard to describe because there are different deck styles and characters to pick. You can summon allies to help, but depending on your character, you might be using shields, so you can pick your moment to strike while inflicting burns. You might be skipping shields altogether to save energy for brutal combos to win fights fast.

There are some minor issues, some I experienced, some I have seen others reporting. For example, there was an issue with changing language options, forcing the game to close suddenly. I also noticed some minor slowdowns randomly, despite my system more than meeting the specs recommended, and there didn’t really seem to be any reason for it. Sometimes it was when there was a ton going on, sometimes I was simply in a menu. These were few and far between, and for an early access title, it was at a more than acceptable level. There are hours of game to be enjoyed in Voice of Belldona; it is an 8/10 title you would be more than happy with. Best wishes, and may the gaming gods bring you glory.

Tour de France 2026 PlayStation 5 Review

Tour de France 2026 was sent my way by Nacon, a company I have recently started working with, and I really enjoy it, so please show them some love when you can.

Now, for those of you who may not be familiar with the Tour de France, it is the world’s most prestigious bike race. It takes place annually in July and lasts about 23 days, covering (for Americans) about 2,200 miles, or 3,500 km for everyone else.

Now, for the gameplay itself, it is fantastic. It seems like anything you could ever want in a bike racing game is here. Want to switch team members mid-race? Feel free. Want to slam into a wall and fly off your bike? I’ve done it. Guy with an accent, I don’t know, lecturing you because you suck? Yup, he is there, and boy, do I suck. I will not be winning the Tour de France

Let me be perfectly clear about this: I will not be winning because of my skill level, not because of the game. There are multiple difficulty levels and tutorials that teach you everything you need to know to play this game. You can play different races, different modes ect, it isn’t only one race to play, and you can save mid-race, you aren’t forced to try to run the whole 21 legs of the race in one go. This is simply the hardest racing game I have ever played.

Now I have seen other people play these games and seen videos of them playing this one, and they are fantastic. Zooming down hills, taking turns like a pro, not even using many of the helpful options that exist, like the arrows to let you know when you are attempting to take turns too fast and at the wrong angle. The game truly does want you to succeed. Unfortunately for the Tour de France 2026, despite its best efforts to help me, I was unable to help myself.

Now I know what you are thinking, Savior, should I buy it? Honestly, yes. It was still a 9/10 experience to me. The sound and graphics are great. The controls are wonderful. This is a sports game done right. Best wishes, and may the gaming gods bring you glory.

Horde of Distraction Steam Demo

Horde of Distraction is a game being made by Static Feed, and they asked me to check out their demo. The game is described as “An incremental game inspired by classic RPGs. Fight monsters, collect rare gear, progress through a vast skill tree, and defeat powerful bosses!” on their Steam page, and honestly, I really didn’t know what that meant. Turns out it means use your mouse to hover over stationary enemies, and either they die, or you do.

After an hour of playing, this is me killing everything

Now this sounds pretty boring, honestly. Trust me, I understand being skeptical; I certainly was. The demo starts out pretty slow, in typical RPG fashion, killing rats for a little bit of money and maybe earning some levels. You then use that money to buy some upgrades. I tell myself one more run.

I went a little overboard and got them all

After a little bit of rat killing and barrel breaking, some new enemies show up. They are a bit tougher; they do more damage. I tell myself one more run, again. I can’t go out this way. At this point, I have some basic gear, and I am hoping to get some more so I can merge it into better stuff. One more run turned into many more runs.

Before I realize it, I have killed the final boss of the demo, and I am asking myself questions about my life I didn’t know I had, most notably, how was this fun, or when can I get my hands on the full game? Most importantly, why is there a skull in my inventory that seems to have no use?

I obviously won’t be giving a score to a demo, but I encourage everyone to go check this thing out. It plays very well and is far more fun than I ever expected it to be. As an added bonus, the trailer has a bull playing guitar. Check it out below, and may the gaming gods bring you glory.