Star Trek: Voyager – Across the Unknown: Launch-trailer

With only one more day until the launch of Star Trek Voyager- Across The Unknown, I thought I would share the launch trailer that was sent to me. Best wishes, and may the gaming gods bring you glory.

ABOUT STAR TREK: VOYAGER – ACROSS THE UNKNOWN

Set the U.S.S. Voyager and deep in the unexplored reaches of the Delta Quadrant aboard, Star Trek: Voyager – Across the Unknown invites players to relive—and redefine—the legendary starship’s journey back to earth. The game blends exploration, ship & resource management, roguelite elements, and meaningful choices. Experience crew dynamics and a fresh take on a beloved sci-fi universe – with what-if scenarios that open up new possibilities.

Player decisions shape both the fate of the crew and the configuration of the U.S.S. Voyager itself. With each playthrough, the ship becomes a different version of itself—reengineered and reimagined based on the path taken through the quadrant and the command decisions made along the way.

In Star Trek: Voyager – Across the Unknown, players take command of the U.S.S. Voyager as it traverses 12 vast sectors of the Delta Quadrant. Along the way, they’ll manage systems and crew, engage in diplomacy, navigate difficult moral decisions, and face the unknown. Familiar faces return, but their fates may differ—reshaped by the captain on the bridge.

Romeo is a Deadman Playstation 5 Review

Romeo is a deadman is an action-adventure horror game sent to me by the great folks over at Grasshopper Manufacture, and I have to say, rarely do I play a game that makes me wonder what the hell I just played. I mean that as a compliment, by the way. You play as Romeo Stargazer, and as you are about to die, your grandfather saves your life by turning you into Deadman. You are given powers to fight with blood and are recruited by the FBI Space Time Police.

Using a sword and gun, and his helmet, Deadgear, you will fight all sorts of zombies and crazy monsters to stop time criminals that are using this catastrophe to cause all sorts of problems. You will also use this time to find your girlfriend, aptly named Juliet, who has disappeared. It isn’t long before you discover her, and all of this is closely tied together.

The fighting is tight, with sword and gun fighting easy to switch between and serving its own unique purpose. Some enemies have weak points that are far easier to shoot than to strike with a sword, while your sword does far more damage. A special attack powered by blood is capable of healing you, but must be charged with your standard attacks. It charges quickly enough for you to use it often, however, so feel free.

Bosses are huge

Bosses feel special, each with their own way of doing battle and with a unique look. The first boss alone can be tough on higher difficulty levels and will introduce you to the need to dodge and hit weak points while being fair.

This brings me to the one part of the game I did not like. The upgrading system does leave something to be desired. While there are a few weapons to choose from in both melee and range, upgrading your character feels like a chore with its pacman like mini game. While you can back track without losing anything to find the optimal path, it just feels like busy work rather than feeling rewarding.

The Bastard’s assistants fall into this same category; while growing them is simple, their growth in real time felt needless. You either need to spend valuable resources to speed it along or wait 10 minutes or more just to merge them and start the process over again, and it is the same resource used to increase your stats. This means you need to go grinding ( which is easy to do) or wait around.

This didn’t take away from my overall enjoyment of the game; I still recommend this to anyone who finds it the least bit interesting. It is one of the better games I have played all year, and I have played a lot. It is a 9/10 experience. Best wishes, and may the gaming gods bring you glory.

Tavern Manager Simulator Playstation 5/Xbox/Steam Review

Tavern Manager Simulator is a tavern simulator game sent to me by the folks over at Ultimate Games, which I always appreciate. It is also available on Steam and Xbox, all of which I have played, and they have sent me. The games are all similar enough that I don’t feel the need to write a separate review for all of them.

The concept of the game is simple: you start with a busted tavern that you have to clean up and order some ale. You start out just greeting customers and selling this. Your pours can be bad, good, or perfect. This doesn’t change how much it sells for, but it does change your reputation. Once you get some dirty mugs, the game teaches you how to draw some water from the well and how to wash dishes. Later, you can get a fairy to do this for you.

The game continues like this until you can buy the first upgrade, which will get you some furniture and sausages. Honestly, this is all there is to the game. You sell things and upgrade as you become more popular and get different types of customers and things to sell them. Later on, you will learn to make stew, grill meet and be able to hire fairies to do much of the work you don’t want to do yourself.

There are some nice hidden things to find, like this bonfire or garden gnomes. The game, while simple, is fun with plenty to do and discover. For a $20 price point, I had a lot of fun with it, and I can see people who enjoy these games having a blast with this one as well. It is an 8/10 experience. Best wishes, and may the gaming gods bring you glory.

Spider-Noir reveal trailer

Holy crap this looks incredible. I didn’t know how I felt at first when this was announced- although I loved Cage voicing Noir in the first Spider verse movie. I always enjoyed Spiderman Noir and just from looks alone, they nailed the seedy, 1930’s detective vibe perfectly. I love that there’s going to be two options to watch- I’m definitely going black and white myself. I can’t wait to see what villains we’re gonna get and who the main bad of the show will be; Noir Vulture is my favorite rendition, a deranged, cannibalistic serial killer for my personal pick. I’m super excited to see it and that alone is worth a month’s Prime subscription. May the gaming god’s bring you glory.

Silent Hill Townfall reveal

I promise I’m trying to hop on the Silent Hill bandwagon. I do own the 2 remake and I did play Short Message. A fully first person Silent Hill could be awesome if done right. I really like some of the imagery and music from the trailer. I’m definitely keeping an eye out on this next entry in the infamous town’s history. May the gaming gods bring you glory.

Over The Top: WWI Releases March 6th

The 100 vs. 100 real-time shooter Over The Top: WWI delivers brutal and completely over-the-top combat in third person. Players arm themselves with a diverse arsenal, including a huge selection of guns, artillery, planes, and even tanks.

Zurich, Switzerland, February 6, 2026 – The 100-versus-100 shooter from developer Flying Squirrel Entertainment and GG Publishing will be released on Steam for PC on March 6, 2026, following a successful beta with many community-driven playtests. Over The Top: WWI offers over-the-top, intense multiplayer fun in the muddy battlefields of World War I. Players can experience the warfront as Germans, British, or French. The game will feature a time-limited 15% launch discount, lowering the price to 16.27$/€/£. Afterwards, the game will cost 19.14 $/€/£.

With a mighty arsenal of deadly weapons and vehicles, players fight their way to the front lines, leaving a trail of destruction in their wake. Over The Top: WWI features massive 100-versus-100 battles as German, French, and British soldiers. Players have access to a wide range of rifles, heavy artillery, tanks, and other historical war elements, such as aircraft and bunker fortifications. The same content is also available in the additional single-player mode, where huge armies of bots bring massive WW1 battles to life.

The game features 12 historically inspired maps from the Western Front of WW1, with more to come after release. The maps, vehicles, and uniforms stand out for their detail, as the team members behind Over The Top: WW1 are historical reenactors and therefore place great emphasis on recreating the WW1 experience.

Key Features

●        Epic, large-scale warfare: Up to 200 players or bots simultaneously compete against each other on the battlefield.

●        Total Annihilation: The realistic battlefield takes on different forms throughout the game thanks to player-driven destruction. Players will dig trenches, and explosions will tear deep craters into the landscape. The battlefield evolves with the dynamic weather, wind, season, and time-of-day system.

●        Various branches of the military: Players can take on 8 entirely different roles in the army, such as Officer, Sniper, or support classes like Engineer.

●        Vast selection of weaponry and vehicles: There are over 50 one-of-a-kind weapons, ten different kinds of armored vehicles and tanks, airplanes, machine guns, mortars, cannons, and more.

●        Map editor: In addition to twelve handcrafted battlefields, there is a user-friendly system that allows players to create their own custom maps and upload them to Steam Workshop.

●        Server Tools: Players can host and administrate their own servers, complete with custom maps, rules, and settings.

Dreadway Steam Review

Dreadway is a co-op horror title sent to me by Reality Twist, and I always appreciate it. I honestly don’t know where to start with this one because it has some great stuff to it. For example, the requirement to use a mic is inspired in the reason why, for example, certain monsters and doors have passwords and such that you need to say out loud for them to function, which is a cool mechanic. The issue is, this doesn’t always work. The proximity chat adds a level of intensity to the game. Knowing if the party runs off to do its own thing is fantastic and really adds to the horror aspect. Again, occasionally it just doesn’t work. I’ve had people standing right next to me not be able to hear me, even on the train, where you start.

Speaking of the train, this is a cool idea. The fact that you can start it, stop it, and store things there as a base is nice. A little safe haven in an otherwise unsafe world is always appreciated. It is one of many things in this game I appreciated, which is a small thing that adds up. The bunkers are also interesting at first; many look the same, unfortunately, and much of the fun in this game is who you are playing with.

While I can’t say the game is truly bad, there is fun to be had here, and at a price point of only $10, I will say if you don’t have a dedicated team of people to play with, maybe avoid this one. It is at best a 5/10 experience that most people won’t enjoy. There are other games out there that offer a similar experience that do it better. Some patches will definitely make this a better game, but I can’t see most people sticking around to see them. Best wishes, and may the gaming gods bring you glory.

Monster Lab Simulator Steam Review

Monster Lab Simulator is another game by Kiki Games that they were nice enough to send me, and it will be released into early access tomorrow, February 13th. The concept of the game is simple. You are a mad scientist creating creatures to fight in battles for you using genetic modifications. Now, I won’t lie, my own pet theory here is that you are a crazed fan of the in-game series from Table Battle Simulator and took it way too far, but I can prove that.

Tell me that isn’t cute

Now, I won’t lie, most of these monsters are super cute. I think that is part of how you know you play an evil scientist. He creates cute monsters for the battles and such. It isn’t all fun and games, however. You do need to care for them properly. Certain monsters prefer to live in certain elemental zones, and if you want the best creatures, you do need to combine them into bigger and better monsters.

The game isn’t all fun and games; however, things can go wrong, and you do need money for your experiments. This is why, while I do love these cute little monsters, I moved on to bigger and better monsters, so I could sell them. I assumed turning them into orbs and selling them isn’t painful. The game’s tutorial is excellent, by the way, so don’t worry about having to figure out how to play the game on your own.

This leads me to my one and only issue with the game: it does get repetitive fast, and I eventually felt like I was playing just for the sake of playing with no real end goal in sight. Now the game is early access with plenty of time for stuff to be added, and having seen others play the game, it seems like this may have been a me thing. The game is a solid 7/10, and I can see there being a huge fan base for this game. Best wishes, and may the gaming gods bring you glory.

Table Battle Simulator Steam Review

Table Battle Simulator is a game that really needs no explanation, sent to me by Kiki Games. You start off with a small store and build a game figure empire. The usual rules apply. Design your store, set prices, order stock, and hopefully turn a profit. Use those profits to expand the store and sell better things. There is a small twist this time around.

Instead of opening packs to simply collect or sell, you can set up battle tables in your store and join the battles yourself. Every person who walks into your store has a rank, and as you get a better collection, you might even beat some of them. Don’t think that just because you own the store, you are the best.

The problem with these games is simple: you either love them ( like me) or they just aren’t your thing. This game has a nice twist to it; unlike most of these games, you can actually play the game you are selling the pieces to. And while the employees you hire aren’t great, they never are. To be honest, having had many jobs in my life, many times your coworkers suck anyway. This may seem like a small thing, but the number of these games I have played where I wanted to know how my cards would actually play isn’t zero.

The game is releasing into early access on February 16th, and I look forward to seeing how it grows. The game is a solid 7/10, and for an early access title, that is all you need. Best wishes, and may the gaming gods bring you glory.

Blumhouse Games’ Crisol: Theater of Idols Now Available

Blumhouse Games has asked me to share that their first-person horror title Crison: Theater of Idols is now available on Xbox, PlayStation 5, and Steam for $17.99. (United States) Some of the key features are:

  • Explore the Cursed Island of Tormentosa: Uncover the chilling history and twisted folklore of Tormentosa, a beautiful but malevolent island. Traverse eerie landscapes, crumbling grand ruins, and labyrinthine streets to peel back the layers of cults and blood sacrifice.   
  • Blood as a Weapon and Curse: Blood is both player’s lifeline and ammunition. Wield this new-found power against terrifying enemies and solve intricate puzzles, but beware: every shot drains health. Choose wisely—survival hinges on the ability to balance life and death.   
  • Manage Powers and Weapons: Upgrading the powers that leverage the lethality of blood allows players to deal more damage, fight for longer and gain bonuses in combat. Navigate myriad weapon options for the right scenario and improve them through coins found while exploring Tormentosa. 
  • A Story Rooted in Horror and History: Hispania’s disturbing fusion of historical events, folklore, and religious undertones creates a uniquely horrifying world. Face off against staggering statues brought to life and unravel a dark narrative that blurs the line between reality and nightmare. 
    • Folklore and religion collide in Hispania, a nightmare version of Spain, where two warring religions tear the place apart.