First-of-its-kind Souls-like FPS Guns of Eschaton Announced, Set in Viktor Antonov’s Apocalyptic Dying West

Publisher 4Divinity and developer Eschatology Entertainment have today announced Guns of Eschaton, a mystical Western first-person shooter fused with a Souls-like challenge and the final original universe envisioned by the late Viktor Antonov, the art director behind some of the most memorable worlds in videogames including Half Life 2 and Dishonored. 

Set in nineteenth-century America, Guns of Eschaton draws upon iconic historical figures and mythic archetypes of the Old West, reimagined within a fantastical apocalyptic world, where every enemy encounter means risking death. 

Guns of Eschaton sends players on a journey from the West to the East Coast through a dying America. In this apocalyptic world, every enemy encounter becomes a test of preparation, resource management, and survival. 

Players will learn to tackle enemy encounters through the use of specialised ammunition, well-timed parries, precise dashes, and the Codex, which reveals enemy weaknesses through its Sequence Points system. Together, these core mechanics form the foundation of the game’s strategic combat. Just remember: Every. Shot. Counts. 

“We are incredibly honoured to be revealing Guns of Eschaton, the final project shaped by the extraordinary vision of Viktor Antonov,” shares Fuad Kuliev, Studio Head at Eschatology Entertainment. “From the earliest stages of development, I had the privilege of shaping this world together with Viktor: where ideas, themes, and concepts evolved through his talent into the world players will see today. Viktor’s imagination and creative legacy have been a constant source of inspiration throughout development, and this game is the result of an incredible collaborative effort from our entire team to bring that vision to life. We are proud to share it with players around the world in partnership with our publisher, 4Divinity.” 

Key Features

  • Every bullet counts: Face off in deliberate, high-stakes gunfights where preparation matters as much as aim. Study enemies through the Codex to uncover weaknesses, execute calculated parries, and wield mystic abilities granted to you by the occult. 
  • Build your legendary gunslinger: Customize your playstyle with deep character progression and flexible buildcrafting. Experiment with a vast arsenal of firearms, ammunition types, occult powers, talismans, armor, and consumables. Combine active and passive abilities, find powerful synergies, and learn deadly tricks from legendary gunslingers.
  • Explore an occult apocalyptic west: Roam the Apocalyptic West like never before. Created by the legendary Viktor Antonov, the world blends 19th-century frontier Americana with occult horror. 
  • Ride alone or together: Experience this unforgiving world alone or alongside allies, with full solo and co-op progression allowing players to tackle every challenge however they wish. 

Flesh Made Fear PlayStation 5 Review

Over the weekend, Assemble Entertainment hooked me up with a treat called Flesh Made Fear on the PlayStation 5. Now, when I first saw this game, my first thought was, ” Don’t review this game. It represents a lot of things I hate.” I have always hated tank controls, for example. The number of games that try to play homage to Resident Evil but are just rip-offs, by the way, is simply mind-boggling. People need to realize you can respect a series and want to show that love with a similar game, and not just steal its stuff. But how does Flesh Made Fear manage to walk this line?

Truth be told, it doesn’t really walk the line. It knows exactly what it is, and it doesn’t even try to hide it. I am not saying it is some sort of shot-for-shot remake or anything of the sort; it isn’t. But it embraces what it is, and lets you enjoy that rather than hiding behind some imaginary wall of its homage, not copying. The characters definitely are not Chris and Jill from Resident Evil. Who you choose, Natalie or Jack, will determine how parts of the story play out, and if you start with a bigger inventory (Natalie) or more health (Jack), which probably sounds familiar.

The horror is also pretty top-notch, from the very start, the camera angles are used in great ways to create tension, but are rarely used to screw the player. This was a complaint I always had about early games in the genre: you can create tension without placing enemies in such a way that players scramble with controls that are switching as the camera changes angles at weird times.

This brings me to my two major complaints about the game. The tank controls, while not the worst I have ever used, make the combat hit or miss, regardless of the character you are using. Not enough to ruin the game, but enough to be frustrating and has gotten me killed a couple times, causing me to have to restart from a previous save point.

I still enjoyed the game far more than I expected, and it may be the best of this throwback genre. It is an 8/10 game that fans should definitely experience. Best wishes, and may the gaming gods bring you glory.

Endurance Motorsport Series Sets the Nevada Desert on Fire With New Trailer

NACON and KT Racing are proud to unveil new content for Endurance Motorsport Series, the official simulation dedicated to endurance racing. This new video showcases the spectacular Nevada circuit as well as two iconic American endurance cars: the Cadillac V-Series.R and the Chevrolet Corvette Z06 GT3.REndurance Motorsport Series offers a unique and realistic racing experience focused on endurance, where strategy, team management, and driving skills combine to recreate the intensity of the world’s greatest endurance racing competitions.

Nevada: Speed, Endurance, and a Constant Challenge


In the heart of the American desert, the Nevada circuit offers a unique setting where top speed and race management go hand in hand. With its long straights, demanding braking zones, and technical sequences, the track puts both drivers and engineers to the test. In Endurance Motorsport Series, players will have to navigate the unique challenges of this unconventional track: high temperatures, constantly changing grip levels, and the critical importance of tire management during the longest stints. Every strategic decision could mean the difference between victory and defeat.

Two American Endurance Icons


As symbols of American racing expertise, Cadillac and Chevrolet are currently making their mark at the highest level of endurance racing in the Hypercar and GT3 categories. In Endurance Motorsport Series, players will be able to get behind the wheel of two highly anticipated models:

  • Cadillac V-Series.R (Hypercar) – Introduced to competition in 2023, the Cadillac V-Series.R has become one of the benchmarks in the Hypercar category. Powered by a naturally aspirated V8 paired with a hybrid system, it embodies the power and character unique to the American brand.
  • Chevrolet Corvette Z06 GT3.R (GT3) – The heir to a long line of endurance-race-winning Corvettes, the Z06 GT3.R marks Chevrolet’s official entry into the GT3 era. Based on the highest-performance production Corvette ever built, it was designed to shine in the world’s premier international races. Its balance, versatility, and iconic V8 engine make it a formidable machine for professional drivers.

Developed by KT Racing, a studio renowned for its expertise in racing games and its know-how on the WRC series, Endurance Motorsport Series marks a major advance in the racing game market. Combining simcade gameplay with accessible controls, the license places team cohesion at the heart of the experience. Based on a unique cooperative concept, the game offers simultaneous management of track performance and strategic decisions in the pits. Each team is made up of four members—three drivers and an engineer—who must work together to compete against other teams in endurance races where strategy is key.

Endurance Motorsport Series will be available on PC, PlayStation®5, Xbox and nacongaming.com in 2026.

Add Endurance Motorsport Series to your Steam wishlist

Follow Endurance Motorsport Series on social networks to get all the latest news about the game: FacebookX (Twitter)Instagram, and Reddit.

Find all NACON games and accessories at nacongaming.com

Enshrouded 1.0 Release Date Revealed for PC and PlayStation 5

Enshrouded Exits Early Access and Launches for PC and PlayStation 5 on October 15!

Enshrouded is a game of survival, action RPG combat, building, and crafting, set within a sprawling voxel-based continent called Embervale. You are Flameborn, the last ember of hope for a dying race. Venture into a vast world, vanquish punishing bosses, build grand halls, and forge your path in this co-op survival action RPG. Endure the corrupting fog that plagues the land to seek rare treasures and frightening creatures within it, and to reclaim your kingdom’s lost beauty and history. Beneath the ruins and within the Shroud lies a story of magic, ruin, and redemption. Awaken the ancient Flame and reclaim the hope that once illuminated this fallen world.

Features:

  • THE SECRETS OF A FALLEN REALM: Journey across its diverse biomes, from the sun-scorched Kindlewastes to the shadowed depths of The Revelwood, to uncover the remnants of lost cultures and forgotten myths.
  • BEST IN CLASS BUILDING SYSTEM: Bring life back to the land with powerful voxel building tools. Create grand structures, customize every detail, and shelter NPCs who unlock workshops and the means to craft epic gear.
  • SURVIVAL IN THE SHROUD: Scavenge the ruins, battle the wilds, and grow strong enough to face the horrors within the Shroud.
  • HEART POUNDING ACTION COMBAT: Battle corrupted factions and deadly bosses twisted by the Shroud. Dodge, parry, and unleash powerful skills and spells while you forge your own combat style as a Wizard, Ranger, or Warrior.
  • CRAFTING GEAR WORTHY OF LEGENDS: Craft and upgrade legendary weapons and armor. Expand your skills to master sword, shield, staff, and bow and stand against the Shroud.
  • MULTIPLAYER, CO-OP: Join up to 16 players in co-op to raid, build, and battle the Fell hordes together with your friends.

Enshrouded entered Early Access on Steam in January 2024 and has welcomed over 5 million players to date. Keen Games continues development for the 1.0 launch of Enshrouded for PC, PlayStation 5, and PlayStation 5 Pro on October 15, 2026. Development of the Xbox X|S edition carries on, with launch planned for spring 2027. Follow Enshrouded news and developers on the official websiteX (formerly Twitter)RedditTikTokFacebook, and Discord

Something is killing the children (vol.1)

We all know monsters don’t exist, so tell that to James, the sole survivor of a sleepover gone violently wrong. Something viscously ripped his friends to pieces, leaving James as the town pariah. So many children have disappeared in Archer Bay with little evidence and no reason. A strange blond lady comes to town to help, knowing exactly what’s happening. Erica Slaughter is on the hunt for monsters and nothing will get in her way…

I’ve heard rave reviews for this comic over the past few years. I finally got to snag the first volume and I’m pretty happy I did. The premise is simple but effective. The writing is raw at points and never becomes goofy. Erica is a interesting character you want to know more about; I want to know what the hell is with the stuffed octopus she carries. The book leaves a lot of questions but is written so naturally, I breezed it through effortlessly. The artwork is gruesome and I love we never get a clear visual of the monster itself. I will say it may trigger some people because you do see some bloody stuff involving children, so if that triggers you, that’s basically way I wouldn’t recommend this comic. I’d say this was a damn good read I can’t wait to follow up on. May the gaming gods bring you glory.

Dungeon Crawler Carl

The Apocalypse is here and it’s being televised. Carl just broke up with his girlfriend Beatrice while she was on vacation. Bummed, still babysitting her apartment and her fluffy show cat, Princess Donut, Carl is in a bad spot. When Donut attempts to runaway in the middle of the night, Carl runs into the night in just his jacket and boxers. All hell breaks loose. Millions dead instantly, leaving the baffled survivors with an announcement: they’re now contestants in a intergalactic game show. Thrown into the Dungeon, now dubbed Crawlers, the survivors most traverse hellscapses full of monsters, looting for gear, and facing bosses before the level collapses. 18 floors, each harder than the rest. And Carl’s only companion is Princess Donut…

The hype around this book was pretty nuts. Every author tuber I follow has this book somewhere on their bookshelves, I’ve seen it posted all over Instagram and Tiktok, and recently it was greenlit for a series on Peacock. I went inn totally blind, weary of literary Blockbusters. This is one of the rare times I think it was warranted.

Dungeon Crawler Carl is a really fun book with great characters, humor, heart, lore and some really cool action. As a gamer, I enjoyed the gaming tropes and found the setup really relatable. Carl and Doughout are great characters that play well off each other, though Doughnut does steal the show more than not. Matt Dinnaman’s writing is down to earth and easygoing, making for a smooth read. My only real complaint is I feel like the book doesn’t come to a real climax. It just ends. No main antagonist per say. There’s alot of threads to be followed up on and their are plenty more books so I’m not too mad. In the end, I loved this book and I highly recommend checking on it. May the gaming gods bring you glory.

New Reviewer/Blogger Advice

Everyone starts somewhere when it comes to blogging and reviewing things, and it doesn’t really matter what those things are. If you missed my last post about the subject, you can find it here. Maybe you fancy yourself a journalist, nothing wrong with that. So you are going to start looking up where to get started, talking to people who have done it or are doing it, and that might be how you ended up here. You will see big scary phrases like “Search engine optimization” (SEO for short) and probably think, ” What the hell is that?”

It’s a falcon

That is a simple answer that people will make complicated, by the way. Every search engine in existence, Google, Bing, or whatever, will have its own criteria as to what it shows when people try to use it to look things up, to decide what it shows people. Things like does your article have pictures, backlinks ( have people used you as a reference, essentially, this says trusted people also trust you) have you linked to other people to show you are also proving what you say. You can learn more about SEO here.

Now, all this is to say, if you grew up when Nike started their “Just Do It” campaign and had to explain to your grandmother what IT was in the middle of a mall, you understand how this is both great and bad advice. You do need to just get started, but you also need some sort of a plan. Maybe not a step-by-step plan, but the semblance of one at least. So here is where the advice comes in.

Make your plan, but don’t be so solid about it that it can’t change because you need to be able to adapt, then get started. Bad content is better than no content, and chances are, your content at first will be bad. That’s fine, nobody is likely to see it. You are building anyway. Rome wasn’t built in a day, and all that cliche stuff. The goal to start is to get comfortable putting yourself out there and writing to an audience you will probably never know, and in a way, some algorithm will show people. This takes some people years to master. Best wishes, and may the gaming gods bring you glory.

Flesh Made Fear Is Out Now on PlayStation 5

Following its “Very Positive” reception on Steam and coverage from horror creators including Residence of Evil, SplatterCatGaming, Hollow, Elajjaz, and LaynaLazar, Flesh Made Fear now invites PlayStation 5 players to experience its grim tribute to the golden age of survival horror. The PS5 version also includes Japanese language support.

​Inspired by classic Resident Evil games, Flesh Made Fear captures the dread of tight corridors, dangerous encounters, locked doors, strange puzzles, and the constant fear of wasting your last bullet. But beneath its retro foundations lies a modern horror story filled with grotesque experiments, occult rituals, and a town pushed beyond the edge of sanity.

Players take on the role of an operative from the Reaper Intervention Platoon, or R.I.P., dispatched to hunt down Victor “The Dripper” Ripper – a former CIA agent whose work has created monsters, thralls, and unspeakable horrors.

Choose between two playable characters, each with different stats and storylines, and survive through tense combat, limited saves, inventory management, and cinematic encounters designed to keep players vulnerable from start to finish.

For fans of classic survival horror, Flesh Made Fear delivers tank controls, fixed and dynamic cameras, puzzle-driven exploration, scarce resources, and a thick PSX-era atmosphere – now on PlayStation 5.

The Scroll of Taiwu: Beyond the Dome Steam Review

The Scroll of Taiwu: Beyond the Dome recently hit 1.0, and Conchship Games was nice enough to send me a copy to check out. This game has been on my radar for a while, but admittedly, I couldn’t play it because, honestly, I don’t speak Chinese. However, the English localization was introduced with 1.0, but you will have to work a bit to enable it since the game is natively in Chinese. Don’t worry, plenty of people will happily tell you. Basically, just skip the opening scene and click the globe-looking thing, and it’s the third option to bring up the languages. (This may change by the time you read this)

Now the game itself is quite simple; you play as the leader of the Taiwu clan, and you are on a mission, which I won’t tell you about, to avoid spoilers, of course. This mission can take generations. The game is a strange mix of RPG and Crusader Kings, as you will have to manage and build up where you live, take care of your companions, and obviously choose an heir. All this while finding resources and fighting battles using the martial arts you learn.

Recent reviews are mostly negative, with English reviews being mostly positive, with the majority of the negative reviews coming from the same issue I had. There is no manual save option. It saves at the end of every month, and with so much to do, especially as you get deeper into the game, this gets really frustrating. Some of the English translations are also pretty awkward, for example, the insistence of the intro character calling the man Foster Father in every sentence. While I understand many languages have honorifics like the Japanese San or Sensei, English doesn’t really do the whole foster thing; we would most likely use Sir or Mr if not calling them some form of dad or father.

The game itself is fantastic, but small translation mistakes that shouldn’t have been made, and the no manual save thing are very distracting. The game is an 8/10 and worth playing all the same. Best wishes, and may the gaming gods bring you glory.

TheHunter: Call of the Wild’s “Peru Hunting Reserve” DLC PlayStation Review

TheHunter: Call of the Wild’s “Peru Hunting Reserve” DLC was once again sent my way by the fine folks over at Avalanche Studios, which I always appreciate, and I always love working with these guys on The Hunter series. This new DLC brings us to Peru for a whole new place to hunt, and it will set you back about $12. Now, the question that is always asked is, is it worth the money? Well, let’s be honest, 14 new animals in a beautiful and scenic tropical jungle, what can go wrong?

From a gameplay perspective, not much. The place is beautiful, every square inch of it is stunning. Peru quickly became my favorite place to just walk around and take in the sights. But if I get attacked by one more damn jaguar, I am going to hunt them to extinction. ( in the game, not in real life.) These things will attack you if you get too close to them, make no mistake. This is the first time playing this game where I felt like an animal actually hunted me. I can’t prove they do, but the only thing that has done more damage to me than the jaguars in Peru is me driving the quads like an idiot. This is not a complaint; it is amazing.

Also, don’t shoot the capybara. Nothing happens if you do other than make some money; I just like them. Such cute little guys running around, I once got attacked by my mortal enemy, the jaguar, just watching the capys hang out eating. Admittedly, that one was on me.

Even the places you sleep and adventure to are unlike anywhere else in the game. They have such character to them. This DLC is a home run. It is a 9/10 experience that every fan of the game should pick up. Best wishes, and may the gaming gods bring you glory.